I like to design, create, and play games. See some of the stuff I’ve created or worked on below.
Enemy Number One
Weekly Game Jam Week 150
A procedural prison break platformer made in Unity
Enemy Number One was created with a small team for week 150 of the Weekly Game Jam. Play as the world's most dangerous criminal. Defeat guards, bounce off walls, and use any item you find to escape!
- Led ideation and help write design goals for the game
- Integrated 3rd party spritework and animations into Unity scenes
- Created custom environment sprites to fit with 3rd party assets
- Wrote and integrated level generation system and audio management system in C#